Rob Clark

Results 39 comments of Rob Clark

"freedreno" is mainly the userspace part.. it normally uses upstream drm/msm kernel module. There is some support for an ancient downstream kgsl kernel driver, but it is nearly impossible to...

There is no vulkan driver for a5xx.. it may be possible to add support for the gallium/gl driver work on the android kernel. Even on a6xx that should have better...

The place would be https://gitlab.freedesktop.org/mesa/mesa/-/issues On Tue, Oct 12, 2021 at 6:10 PM Edwin O. ***@***.***> wrote: > Where to make request adreno 506 driver to support 3d acceleration in...

I just pushed a fix for the build break in test-cat.. that issue was unrelated to BUILD=glibc. re: 2nd issue, you probably need libdrm-dev headers. Maybe you could get away...

btw, re: android.. don't worry, I'm not really an android expert.. I just grabbed binaries from a cyogenmod filesystem because it was a handy source for binary blobs. Yes, the...

adreno a2xx lacks integer support for shaders, so it would never be able to support enough for gl2 glsl.. a3xx does support integers so that should be possible, although I'm...

the problem is no bitwise operations, so floatint conversion isn't sufficient. You can lie about the caps, it will work up until the point where a shader triggers use of...

yes, does look like a new cat4 instruction.. I guess if you have a simple shader that triggers the instruction, and the rest of the disassembled shader, it shouldn't be...

rsqh/log2h/exp2h... wonder if those are for half-precision (mediump)? What happens if you try to use highp? sinpb2, not really sure.. I'd have to see how it is used (ie. asm...