rmkit
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[rmkit] misc upgrades & asks
- [x] speed up draw_rect (https://github.com/rmkit-dev/rmkit/pull/78)
- [x] persisted touch slots (https://github.com/rmkit-dev/rmkit/pull/77) (in progress)
- [x] scene stack (https://github.com/rmkit-dev/rmkit/issues/104)
- [x] dialog as scene (https://github.com/rmkit-dev/rmkit/issues/72)
- [x] palm detection and touch prevention (https://github.com/rmkit-dev/rmkit/issues/74)
- [x] remove multi-touch events from event handling pipeline (https://github.com/rmkit-dev/rmkit/issues/74)
- [x] drag manager (https://github.com/mrichards42/remarkable_puzzles/pull/7)
- [ ] screenshots in CI
- [x] virtual destructor for widget (https://github.com/rmkit-dev/rmkit/issues/112)
- [ ] megatask of app ideas (https://github.com/rmkit-dev/rmkit/issues/88)
- [ ] set dithering / waveform mode using object that resets when it is destroyed
- [ ] simple improvements (#110, #16, #21)
@mrichards42 - is there any of these in particular you'd like me to work on next?
If have you have a straightforward way to tackle scene stack before I get to it that would be awesome. Eventually (probably after initial release) I'm going to want to have a dialog with a dropdown since puzzles allow you to set custom size/difficulty/etc.
i haven't forgotten about this - i will start trying it out on friday: goal will be to have the dropdown in dialog inside input_demo