Robert

Results 39 issues of Robert

Would this be possible to implement?

bug
SDL

The current particle system isn't really a system at all. Back when I started with this project I had no idea how to solve the issue of timing the animations...

Priority: Medium
Type: Feature
Status: Accepted

Description incoming soon...

Priority: High
Type: Feature
Status: Accepted

It might be possible to simplify item stacks so that instead of having an actual table of items we only have an "amount" variable in each Item object.

Priority: Low
Status: On Hold
Type: Maintenance

Ref #291

Priority: High
Type: Feature
Status: On Hold

The shop shouldn't be restocked each time the player visits it. Restocking after each mission should be good enough for the moment. Ref #291

Priority: High
Type: Feature
Status: On Hold

Priority: High
Type: Feature
Status: On Hold

Right now the player can bring his whole faction to a combat mission. Instead we should allow him to add eight characters to a squad which will then be used...

Priority: High
Type: Feature
Status: Accepted

It's important to distinguish between allied, enemy and neutral kills.

Priority: Low
Type: Feature
Status: Accepted

Priority: Low
Type: Feature
Status: Accepted