Ricardo Lüders

Results 160 comments of Ricardo Lüders

Hi @vimre I think it is possible to be done, but I need some time to test it. Right now I'm working on some other aspects of the plugin support....

I did [created it](https://rluders.github.io/oc-jwtauth-plugin/), but it should be moved to `/docs` Also, it needs an thumbnail and better restful documentation format.

Also, [here](https://github.com/rluders/oc-jwtauth-plugin/blob/c34ebf5a405a3a1dea657bf9bef277a36254b5d7/http/requests/ResetPasswordRequest.php#L34) and [here](https://github.com/rluders/oc-jwtauth-plugin/blob/c34ebf5a405a3a1dea657bf9bef277a36254b5d7/http/requests/ActivationRequest.php#L17)

Hey @Jibec Thanks for your contribution. It will be a nice improvement to bring us more translations, and we do really appreciate it. However, I'm struggling to run it: ![image](https://user-images.githubusercontent.com/191027/129694281-212bfe81-cd5b-41d8-b7f7-7da4ed9201b9.png)...

@Jibec I'm pretty sure that you are not using the Godot version that supports Mono, and that is why you are getting that missing messages. > If I revert translation...

All right, I actually checked this one. It seems that the canvas doesn't get the focus when we open the page. So, we probably need to add something to set...

@dudash yeap, correct. The `Scenes/Mai.tscn` should hold the Main Menu scene. About the HUDs, they will live inside other separated scenes and imported to the `Scenes/World.tscn`. Here, some tutorials about...

Hey @bsvveen. Could you please check this one? Thank you.

[This PR](https://github.com/bsvveen/React-OpenIdConnect/pull/5) should help to fix this issue. So you can create a function to overwrite the way that you check for the token or even implement anything else to...

https://www.npmjs.com/package/react-oidc-context