FantasyMapGenerator
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A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
``` (unity) fred@Freds-MacBook-Pro:~/unity/FantasyMapGenerator/build$ ./map_generation Error: module import Traceback (most recent call last): File "/Users/fred/bin/nimble/unity/FantasyMapGenerator/build/render/rendermap.py", line 2, in import cairo Python 3.8.5 (unity) fred@Freds-MacBook-Pro:~/unity/FantasyMapGenerator/build$ pip freeze | grep cairo cairocffi==1.3.0 pycairo==1.21.0...
I know this is an old repo, but in case someone still looks at it... Is it possible for someone to make a build and put it in the project...
Try it with commands like ./map_generation -v --with-svg or ./map_generation -v --with-svg --svg-colors It should produce both output.png and output.svg files, which you can then examine using your SVG editor...
Is it possible to have complete islands and prevent the edges cropping?
How do you achieve the shaded heightmap effect in the final image? (gallery04_large.jpg) I would love an --export-heightmap option, hoping to generate a 3d terrain with map.
It would be rather convenient to have the ability to output in SVG format, since SVG files are much more friendly for editing and scaling. I tried adding that to...