uSkyBlock
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Default terra-forming for gravel creates dead-end
Please paste the output from /usb version
below
What steps will reproduce the problem?
- Complete challenges until Nether Rank
- Break your ONLY gravel
- Get a flint-stone, and no gravel in return
- Go weep in a corner
Suggestion Let Soul Sand per default have a small chance of returning gravel as well
after altering some of the value's the return is better then before, not sure this is the way as it could be abused.
terraform:
NETHERRACK:
- '{p=0.7}NETHERRACK'
- '{p=0.15}NETHERRACK'
- '{p=0.05}QUARTZ_ORE'
- '{p=0.05}SOUL_SAND'
QUARTZ_ORE:
- '{p=0.50}QUARTZ_ORE'
- '{p=0.10}QUARTZ_ORE'
SOUL_SAND:
- '{p=0.70}SOUL_SAND'
- '{p=0.10}SOUL_SAND'
- '{p=0.35}GRAVEL' (added)
- '{p=0.15}GRAVEL' (added)
GRAVEL:
- '{p=0.35}GRAVEL' (adjusted)
- '{p=0.10}GRAVEL' (adjusted)
- '{p=0.05}SOUL_SAND'
GLOWSTONE:
- '{p=0.85}GLOWSTONE'
- '{p=0.15}GLOWSTONE'
if more servers can use these settings to see if they can be abused would be nice.
Could you update this with the latest values? Or make a pull-request?
Will do when the changes I make are done. (prob tonight)
bump?
this has been updated to the values we tested on our test server
terraform:
NETHERRACK:
- '{p=0.7}NETHERRACK'
- '{p=0.15}NETHERRACK'
- '{p=0.05}QUARTZ_ORE'
- '{p=0.05}SOUL_SAND'
QUARTZ_ORE:
- '{p=0.50}QUARTZ_ORE'
- '{p=0.10}QUARTZ_ORE'
SOUL_SAND:
- '{p=0.70}SOUL_SAND'
- '{p=0.10}SOUL_SAND'
- '{p=0.05}GRAVEL'
GRAVEL:
- '{p=0.15}GRAVEL'
- '{p=0.05}GRAVEL'
- '{p=0.05}SOUL_SAND'
GLOWSTONE:
- '{p=0.85}GLOWSTONE'
- '{p=0.15}GLOWSTONE'
Hi @SgtLegoTown can you verify by testing this a couple of times, that the one gravel available on the nether-island, is enough to always get some more? Ensuring we don't get into a dead-end with nether-islands.