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added ability to disable auto-fix process over scripting defines

Open am1goo opened this issue 1 year ago • 2 comments

It is needed to prevent auto-fix scripting defines if we have to compile/build project over many game stores.

am1goo avatar May 05 '24 18:05 am1goo

@rlabrecque what do you think about merge this change to the master branch?

am1goo avatar Jul 29 '24 17:07 am1goo

I'd like to bring this in, but I want to clean it up slightly and make it a bigger feature overall. I think starting from what you have to also allow copying SteamManager.cs out of the plugin and into the project would be great too.

rlabrecque avatar Oct 11 '24 17:10 rlabrecque