Steamworks.NET
                                
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                        Working with Unity Editor windows shell flicker
Hi, with Unity 2021.3.26f1 on windows add the SteamManager and play launches a background shell that keeps opening and closing over time ever after exit playmode. closing Unity kills definitly the process. This is a bad behaviour. Did you noticed it? Could you fix it?
https://github.com/rlabrecque/Steamworks.NET/assets/19595534/a69f83d3-4341-4dbd-9469-a30bdf7fb680
It happened to me too. For now, i just disabled the Awake method in SteamManager using UNITY_EDITOR define symbol.
Any fix on this? this is so annoying
I solved the issue by removing all unnecessary files and let unity to regenerate it. No flickering is happening now.