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RemoteStorage and Input return 0x0

Open LightStriker opened this issue 4 years ago • 2 comments

I've updated our game to the latest Steamworks.NET (20.0.0), and it fails to initialized.

Digging in Steam.Init(), GetISteamRemoteStorage and GetISteamInput return 0x0. Everything else is fine.

Any idea what could cause this?

LightStriker avatar Nov 26 '21 18:11 LightStriker

Could you ensure that you don't have extra copies of steam_api.dll (or equivalent) laying around?

rlabrecque avatar Dec 26 '21 02:12 rlabrecque

I have.

Before there was an extra lib remaining from a previous version, and half the services failed to initialize. Now, I've flushed everything old, reinstalled from scratch, and I only get RemoteStorage and Input to fail initialization.

LightStriker avatar Dec 26 '21 07:12 LightStriker