Steamworks.NET
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Make CheckSteamAPIDLL usable
Editor/Data/il2cpp/libil2cpp/icalls/System/System.Diagnostics/FileVersionInfo.cpp
IL2CPP_NOT_IMPLEMENTED_ICALL(FileVersionInfo::GetVersionInfo_internal);
This was disabled for backwards compatibility reasons unfortunately.
And more unfortunately I forget the exact sequence of events that lead to it. I believe it was related to the order that CheckSteamAPIDLL was getting called in SteamManager.cs, and then when Unity changed the DLL search path, things got worse.