Steamworks.NET-GameServerTest
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GameServer test project for Steamworks.NET
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Steamworks.NET-GameServerTest issues
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"To run a dedicated server without Steam running you must copy steamclient.dll/tier0_s.dll/vstdlib_s.dll next to your steam_api.dll." I put those files on where .exe is located, on Game_Data/Plugins/x86_64 folder as well,...
I'd like to ask for some advice on how to design input mapping more reasonably in a multiplayer online game. Assuming my game supports up to 4 players, who might...