rive-unreal
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Editor crash because of a Check() fail on 5.5.3 and 5.5.2 with version 0.2.6
My team was trying to set Rive up and running for 5.5.3. There is no compilation errors however when we try to work on editor we consistently encounter this crash. As I understood it happens when riv source starts to render. Also when we catch this one current thread is RHIThread so its probably because of render pipeline change that comes with 5.5. Thanks in advance for any support.
Heya! If you're still having this issue, please get the latest version and enable RHI under "Rive" in your project settings.