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Renderer not generating shader header files.

Open BlankMauser opened this issue 1 year ago • 1 comments

Following the instructions in the renderer instruction readme leaves me with these shader headers generated:

image

However, it is missing the shader headers that should be generated in the spirv folder and is therefore unable to compile. I am on windows 11 OS and have cmake, glfw, emscripten, dawn etc all installed.

BlankMauser avatar Dec 13 '24 19:12 BlankMauser

Same issue. Tried on both Windows 11 & macOS. Are we missing something?

edit: fixed it by installing glslang and adding --with_vulkan to the build script.

TheMode avatar Apr 09 '25 10:04 TheMode