Are there any interfaces for getting bounds size of the node?
I want to get the node bounds (x,y,w,h) in the rive animation to cover user interaction scenario.
but It seems that there are no interfaces for getting bounds area.
Are there any interfaces for getting bounds area of the node?
Ex) The bound aera of face node is calculated in web design tool already, can I get the same bounds area in rive-cpp runtime?
@luigi-rosso
Acutally, I implemented the touch node example using the distance between the node center and the touched point. However, I think If we know the bounds rect information in runtime, we can easily implement the user interaction samples :) https://github.com/rive-app/rive-tizen/pull/55/commits/36a4e754613c433a74e91da65798593c0a19f238 @luigi-rosso