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Problems adding shield with RecalculateStatsAPI when the character has Transcendence/Shared Design

Open orkanoztrak opened this issue 10 months ago • 0 comments

Items that give shield using RecalculateStatsAPI appear to use the maxHealth value of 1 with these items. Additionally, when having them, picking up a shield item will seemingly give a correct amount of health, only to revert to being wrong upon sprinting.

orkanoztrak avatar Apr 19 '24 20:04 orkanoztrak