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Bump Microsoft.Unity.Analyzers from 1.13.0 to 1.16.1

Open dependabot[bot] opened this issue 1 year ago • 0 comments

Bumps Microsoft.Unity.Analyzers from 1.13.0 to 1.16.1.

Release notes

Sourced from Microsoft.Unity.Analyzers's releases.

1.16.1

https://www.nuget.org/packages/Microsoft.Unity.Analyzers/1.16.1

  • Added USP0020, The Unity runtime invokes Unity messages.

1.16.0

https://www.nuget.org/packages/Microsoft.Unity.Analyzers/1.16.0

  • Fixed UNT0033 to support all OnPostprocessAllAssets overloads.

1.15.0

https://www.nuget.org/packages/Microsoft.Unity.Analyzers/1.15.0

  • Updated UNT0006 to support all OnPostprocessAllAssets overloads.
  • Added UNT0031, Asset operations in LoadAttribute method.
  • Added UNT0032, Inefficient method to set localPosition and localRotation.
  • Added UNT0033, Incorrect message case.
  • Bumped severity to Warning for UNT0033, UNT0015 and UNT0006 diagnostics.
  • Fixed inline ifs incorrectly processed by UNT0026.

1.14.0

https://www.nuget.org/packages/Microsoft.Unity.Analyzers/1.14.0

  • Added UNT0027, Prevent call to default PropertyDrawer.OnGUI() implementation.
  • Added UNT0028, Use non-allocating physics APIs.
  • Added UNT0029, Pattern matching with null on Unity objects.
  • Added UNT0030, Calling Destroy or DestroyImmediate on a Transform.
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> **Note** > Automatic rebases have been disabled on this pull request as it has been open for over 30 days.

dependabot[bot] avatar Mar 17 '23 03:03 dependabot[bot]