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Accidentally delete the current game version folder when use 'strip mod' function

Open gongfuture opened this issue 1 year ago • 0 comments

When I use a translation mod named "Combat Extended 简体中文汉化", it's local files folder tree is like this

.
|-- 1.3
|   |-- CE
|   |-- CE_Armors
|   |-- CE_Armory
|   |-- CE_Attachments
|   |-- CE_Guns
|   |-- CE_Melee
|   |-- CE_OfficialDLC
|   |-- CE_Weapons
|   `-- Mods
|-- 1.4
|   |-- CE
|   |-- CE_Armors
|   |-- CE_Armory
|   |-- CE_Attachments
|   |-- CE_Guns
|   |-- CE_Melee
|   |-- CE_OfficialDLC
|   |-- CE_Weapons
|   `-- Mods
|-- About
|   |-- About.xml
|   |-- Preview.png
|   `-- PublishedFileId.txt
`-- LoadFolders.xml

but in Mods stripping dialog, it chooses the whole 1.3 and 1.4 folder image

gongfuture avatar Jan 08 '24 14:01 gongfuture