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Accidentally delete the current game version folder when use 'strip mod' function
When I use a translation mod named "Combat Extended 简体中文汉化", it's local files folder tree is like this
.
|-- 1.3
| |-- CE
| |-- CE_Armors
| |-- CE_Armory
| |-- CE_Attachments
| |-- CE_Guns
| |-- CE_Melee
| |-- CE_OfficialDLC
| |-- CE_Weapons
| `-- Mods
|-- 1.4
| |-- CE
| |-- CE_Armors
| |-- CE_Armory
| |-- CE_Attachments
| |-- CE_Guns
| |-- CE_Melee
| |-- CE_OfficialDLC
| |-- CE_Weapons
| `-- Mods
|-- About
| |-- About.xml
| |-- Preview.png
| `-- PublishedFileId.txt
`-- LoadFolders.xml
but in Mods stripping dialog, it chooses the whole 1.3 and 1.4 folder