Screen Tearing
There is massive screen tearing when a game scrolls quickly. Do you know what would be causing that?
I don't know what part of the emulator code does this, but I'm fairly confident it does this so it keeps a consistent frame rate. I don't really notice it anymore, but if you continue to have a problem with it I can try digging through the code to find where it does this (but no promises).
Ok yeah, I'm going to take a look, nothing major.
Ok, so if you run it with the GDB debugger and pause it with the screen teared, then take a screen shot it un-tears. All the while the process has been paused... So, I'm thinking there is some flush buffer that is meant to be called that isn't between frames sometimes?
I'm expiriensing this issue too
Hello everyone,
i am having the same issue on iPad2 ios6gm and iphone4s ios6 gm -
the emulator is really awesome and it is nice , but for playing longer the screen tearing is a bigger issue.
i just tried it on an iphone4 running ios5.1 and there is no screen tearing.
dunno if this information has any value.
see ya