socket.io-client-dart
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socket.io-client-dart: Dartlang port of socket.io-client https://github.com/socketio/socket.io-client
``I am encountering an issue where my Flutter app connects successfully when run on Chrome (web), but when I run the same code on an Android emulator or a physical...
I've got some code that establishes a connection to my socket.IO server, which works perfectly well and allows messages to transit back and forth. The connection is established with auto-reconnection...
As per events mentioned in the example, when network gets disconnected the state sould be reconnecting but "Disconnected" state is called first in iOS. Now I am providing the code...
I will explain you the problem with simple words. When I send a message "hello" to user1, and then change the chatroom, if I send a message "Good Morning" to...
``` dart PinusSocketioClient( ip, 13100, onConnect: (client) { client.request([ apiMap.GATE_getTargetConnector, ({ 'roomId': roomId, } as Map), (data) { client.disconnect(); completer.complete((port: data['port']) as ({ int port })); } ]); }, onError:...
import 'dart:async'; import 'dart:developer'; import 'package:auth_repo/auth_repo.dart'; import 'package:internet_connection_checker/internet_connection_checker.dart'; import 'package:local_data/local_data.dart'; import 'package:socket_io_client/socket_io_client.dart' as io_client; /// {@template socket_source} /// Package to handle Socket.IO calls /// {@endtemplate} class SocketSource { /// {@macro...
socket.onConnect((_) { print('Connected to server'); socket.emit('joinGame', {'playerId': playerId, 'balance': balance, 'cpu': cpu, 'host': host, 'playerName': playerName, 'avatar': avatar}); }); Exception has occurred. DartError: NoSuchMethodError: 'toJSON' method not found Receiver: Instance...
My socket disconnected when my page rerendered.Here is my frontend code: ``` dart // create a socket connection PinusSocketioClient(ip, port, onConnect: (client) async { final accessToken = await HttpHandler.getAccessToken(); //...