mkw
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Decompilation of Mario Kart Wii
Replaces #248.
Tracking issue for the Kart namespace. - [ ] KartAction (805672cc - 8056a264) - [ ] KartBlink (8056a264 - 8056a5ec) - [ ] unknown (8056a5ec - 8056ad44) - [ ]...
- [x] RaceConfig::Scenario::Scenario - [x] RaceConfig::Scenario::computeWinningTeam - [x] RaceConfig::Scenario::getPlayer (const) - [x] RaceConfig::Scenario::getPlayer - [x] RaceConfig::Scenario::reset - [x] RaceConfig::Scenario::update - [ ] RaceConfig::Scenario::updatePoints - [x] RaceConfig::Scenario::getGameType - [ ] RaceConfig::Scenario::postInitControllers...
- [x] RaceConfig::getRacePlayerCount - [ ] RaceConfig::init - [x] RaceConfig::reset - [x] RaceConfig::updateRating - [x] RaceConfig::createStaticInstance - [x] RaceConfig::destroyStaticInstance - [x] RaceConfig::~RaceConfig - [x] RaceConfig::RaceConfig - [x] RaceConfig::initRace - [...
Range: 8052d96c - 80532084 - [x] #197 - [ ] #198 - [ ] #199
Bumps [JamesIves/github-pages-deploy-action](https://github.com/JamesIves/github-pages-deploy-action) from 4.4.0 to 4.4.1. Release notes Sourced from JamesIves/github-pages-deploy-action's releases. v4.4.1 What's Changed The action now fully runs on Node 16. (Thank you @nickmccurdy) Changelog Bump eslint-plugin-jest from...
Saves us time from modifying the slices and regenerating assembly every time new data is referenced in C code. Will also probably make matching data quick, easier and more beginner...
https://github.com/kiwi515/open_rvl @kiwi515 Has done an amazing job writing proper headers and C code for RVL code. Let's track these changes
I recently tried out https://bazel.build/ and I think it has a lot of qualities to make @riidefi happy. While benefiting from all the goodies of a modern build system, we...
I've recently added paired-singles support to Capstone in https://github.com/capstone-engine/capstone/pull/1898 and https://github.com/capstone-engine/capstone/pull/1900. This means we can finally remove some doldisasm wrapper hacks. It would take too long to wait for a...