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Extracted texture names

Open ReaverXIII opened this issue 1 year ago • 0 comments

Hello, excuse me, i would like to have some informations cause i cant get it work with one of your favourite game... at least, as i saw in the issues and last update :D

I would like to upscale the extracted textures from PSXPREV to use with emulators. But, when extracting Digimon World, i dont have the texture name, but instead, i have textures named 0.png 1.png 2.png etc....

image

i would like to keep their original name to use it directly in an emulator (duckstation or bettle psx hw) Is there any way to do this?

ReaverXIII avatar Apr 05 '24 04:04 ReaverXIII