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Needs line features

Open goatchurchprime opened this issue 7 years ago • 2 comments

Pitch lines with whiskers, fat lines for walls, dotted for estimated walls, invisible lines to surround areas of sand in the middle of a chamber. (There are only 8 line types in tunnel)

This can be done with a fixed set of colour conventions for the line types.

goatchurchprime avatar Feb 03 '18 19:02 goatchurchprime

This would be good.

richsmith avatar Feb 04 '18 22:02 richsmith

Not sure which way i go on this. PocketTopo is far superior to TopoDROID imho because in the cave you just pick a colour and draw (few controls and almost all on the canvas), and the xvi it produces is an enduring and in-your-face record of the original survey notes whenever you open the th2 file, no matter how much the current state of the scrap has changed in producing a final drawing. Adding too much metadata to survey note entities (passage sketch lines) probably makes it harder to create full fidelity xvi files that render in XTherion. Going to the TopoDROID approach removes the possibility of the enduring survey field notes. I think I prefer ST how it is in this respect.

CaverBruce avatar Nov 03 '18 09:11 CaverBruce