RcppR6
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Native construction of R6 objects
hi,
possibly a similar motivation as #9, what do you think about native construction of the R6 objects?
i currently have the issue that the construction of R6 objects is too slow, and while i could add this capability to R6, i think w wants to keep the dependencies as light as possible (i.e. not include Rcpp)
so i could add them to RcppR6.
pros:
- faster
- doesn't actually require the user to have
R6installed (!)
cons:
- possible breakage when
R6changes (although it's pretty mature and doesn't change much).
thoughts?
jonathon