scunpacked
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Expose locations.json
stantonsystem.xml is a treasure trove of positional locations, at least for the planetary bodies. Consider exposing it as a parsed json file.
Additionally, shops are related to their locations through their ID:
- Given a shop, find its ID in ShopLayouts.xml
- In layer0.xml, find which variable ID has a default value equal to that shop's id
- Find that variable ID in stantonsystem.xml and check it's hierarchy
OMG, I just started looking at layer0.xml, my mind is blown already!
stantonsystem.xml is great, but I can't figure out how to link these back to real place names, any ideas?