Asteroids
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An example game built with the Ash framework.
Property retrieving/modifying (with `[]`) are byte operations on ByteArray.
Hi! There is code ``` private function activateListener( ev:Event ):void { for( var i:int = 0; i < 8; ++i ) { states[ i ] = 0; } } ```...
Hello. I have cloned whole repo, but was unable to find bundled Ash, so I cloned latest version from repo and copied it to `src` folder. Unable to compile Asteroids...
Is there a running example somewhere online for this Asteroids game? How could I compile and even the debug the example? I am not really a ActionScript programmer, so maybe...