richard-broadhurst

Results 26 comments of richard-broadhurst

PS Forgot to mention that I also had to add an additional include path of: $(DXSDK_DIR)include

Just noticed that the defines were there in the 32 bit build, but it would still make sense to use _WIN32 (meaning 32 or 64 bit windows)

Also just noticed your reply above, sorry, I hadn't realised that I was building the 64bit build before posting. I skipped 2015, as I found it too slow on my...

I see that you can no longer select smoothing after choosing GDI, this is good, but I think the settings got confused as I sometimes run old games that use...

FYI, This all applies to the early Solidisk Sideways RAM, there later ones did it differently.

I had issues with a few of the 100+ 128MB cards I have used where the SPI return code wasn't putting the usual 111 or 000 in the unused bits...

I think it is the write response byte, but a better explanation from the guy who fixed it is here: https://stardot.org.uk/forums/viewtopic.php?p=247106#p247106 There are also some 128MB cards that fail to...

Any progress, it might be nice to be able to launch games with NULA enhanced palettes from bbcmicro.co.uk. Maybe something like adding &nula enables nula and &nula=nRGBnRGBnRGB... to send as...

Maybe all I need is to know how to configure allegro joysticks, but it doesn't seem great and I can't find the docs! I've just found the .cfg ... [joymap...

I apologize, I searched with google and in github, but didn't think of the WIKI! "The current map can be chosen from the Settings menu and then selecting Joystick.", there...