UnitySteer
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Compatibility with Unity 2017
- added if UNITY_2017_1_OR_NEWER directive
- default navmesh area in 2017 is "Walkable"
Beside that, Unity 2017 also automatically update all the scripts to prefix "Profiler" with "UnityEngine.Profiling." (and likewise, "NavMesh" with "UnityEngine.AI."). I didn't include that in the PR because I'm not 100% sure it wouldn't cause issues on older versions (although i assume not).
Thanks for the pull request @yhancik - I'll need to spend some time reviewing why CI is failing, though. Cheers!
(damn! sorry, clicked on the wrong thumb!)