Roman Huts
Roman Huts
The PR has been updated and the settings have been retested on the recent public driver version 24.2.1.
> I have a question regarding the recommended lookahead buffer-depth setting of 20 in these recommendations. > > The Preanalysis API (https://github.com/GPUOpen-LibrariesAndSDKs/AMF/blob/master/amf/doc/AMF_Video_PreAnalysis_API.pdf) specifies that AMF_PA_TAQ_MODE only works when AMF_PA_LOOKAHEAD_BUFFER_DEPTH is...
What is the issue in the single device case? Present() is expected to block the pipeline under some conditions such as waiting for vsync or a full queue.
The HW decoder has a limited number of output surfaces/textures. Initially the app submits several decode jobs ASAP until all output surfaces/textures are reserved. After that, the Present() call releases...
Thanks for catching and reporting this issue. We fixed it and it will be available in a subsequent public driver release.
Closing due to inactivity and not being able to reproduce. Please reopen if you are still seeing this issue on the latest drivers.
Thanks for noticing this. I have updated the documentation. Please take a look: [amf/doc/AMF_VQ_Enhancer_API.md](https://github.com/GPUOpen-LibrariesAndSDKs/AMF/blob/master/amf/doc/AMF_VQ_Enhancer_API.md)
Could you please specify what is your use case so that we may consider supporting this in the future? At the moment, AMF supports DX11 textures that are allocated with...
Thanks for reporting this issue, I created an internal ticket to the corresponding developers.
The issue was reproduced with an internal test application and verified will be resolved in the upcoming public driver release. Please stay tuned. As for VideoSR1.1, the assertion is behaving...