Richard

Results 49 comments of Richard

> Currently, things that are highlighted in an overlay are also editable, and this should not be possible for entrances in the shop overlay. Adding another set of highlighted elements...

> You expect to be able to map shops more precisely if the entrances are shown. Hm well, I never have had the impression that it would increase precision. After...

If the surface was indeed unknown, that would be the correct answer, or even better if a note was created. But here the surface is already described, so it would...

It's probably very rare, so solving it has low priority.

> > But here the surface is already described, so it would be useless to add another description of the surface in words. > > I am not sure. Perhaps...

If we should not tag for the renderer, we should certainly not tag for the OSM editor app :) So I think we should add `surface` info as we like...

> That makes sense, actually, the quest should be _replaced_ by an overlay. This would enable comparison between highways to be tagged and ones already tagged, which might lead some...

> It would also encourage greater consistency, at least at local scale and make easier to spot already present wrong data. Yes, that's true: I already used ivanatora's website above...

I agree with @mnalis : I mostly rely on quests to contribute with SC, and use overlays mostly to add information to the map that I can't add with quests....

> Minus the note about sidewalks Why? Maybe because you're afraid the next thing I'm going to suggest is to ask for smoothness for all sidewalks? I've been thinking about...