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Blackbar distance for higher aspect ratio

Open subsoap opened this issue 7 years ago • 4 comments

Say I have a game with a 4:3 aspect ratio.

If I resize the window I want it to fit the game into a 4:3 aspect ratio. If the window was resized to a 4:3 aspect ratio then it would clip off the 16:9 aspect ratio area.

But if I resize the window to be larger than 4:3 I want the black bars to not draw up to a for example 16:9 aspect ratio.

2017-11-07 11_57_21-lnpoverlaywindow

Make sense?

The reason for this is to have a game area with a smaller aspect ratio, but still have it easy for the game to look nice on widescreen monitors without the letterboxing so close to the game area.

subsoap avatar Nov 07 '17 19:11 subsoap

Hmm . . . sorry I don't follow. With the current fixed aspect ratio mode, if you set it at 4:3 then it will always be 4:3, no matter the window size or proportion. You want something different?

rgrams avatar Nov 08 '17 02:11 rgrams

I mean that you can scale the window down to 4:3 and everything will fit without showing any black bars, but you can widen the window up to 16:9 and it would be able to continue to draw game background/particles/whatever and then draw black bars after that. I can make a modification later to show.

subsoap avatar Nov 08 '17 02:11 subsoap

Ah, so you want an aspect ratio range?

rgrams avatar Nov 08 '17 12:11 rgrams

No, the ability for the game to fit its window to one aspect but draw black bars to another.

subsoap avatar Nov 08 '17 14:11 subsoap