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Extends the Unreal Engine blueprint details panel for variables with the ability to add property metadata key/values.

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As for me It's works perfect with properties. Is it possible improve to allow change the same way Class Defaults Meta tags values Example: UCLASS(ClassGroup = "U3DSBVRGE|SQLite", BlueprintType, Blueprintable, meta=(Table="TestChildObjects")...

Hi I just discovered this awesome plugin. Thanks for sharing! But I wonder if it would be possible to extend its functionality to be able to edit meta data of...

I am downloading it and it work very well.But it only work in blueprint detials, if it can edit in the blueprint structure, it will more useful