Przemysław Sikorski

Results 46 comments of Przemysław Sikorski

Hello there. Sorry but I cannot afford to spend time neither on chirp or its derivatives. I have released chirp source tho - https://github.com/rezoner/chirp - maybe you can scrap something...

ps: I use your noise formulas https://github.com/rezoner/chirp/blob/master/script/drumkit/drumkit.js

Since there are three entry points (sites where the google search leads for the first time) in my opinion they all should contain the copy paste of the short examples....

@feiss - I've fixed it and put your test case online: http://canvasquery.com/toucherror Could you confirm it's gone?

Will investigate android as soon as I find my nexus. ps: Since I am crunching Jameson for PAX the answer is close to `no` :)

Sure I can implement something like `app.kill()` It would: - Remove all event listeners - Stop requestAnimationFrame - Remove the `canvas` (if you are using layer) Then you would have...

On the other hand - if you don't want to wait for the update. Consider putting your games into IFRAMEs

@ThePaavero I have pushed new version. Sorry for the delay, I had many updates to merge. `app.kill()` should remove all bound events and the canvas from DOM tree

It doesn't make any use of it - it was supposed to help identify failing resource in case of error. You can ignore it. Also I recommend not using my...