removeWidgets() crash
Hello when you call removeWidgets() it crash's the program. Not sure why as of yet. I have been trying to re-write it so it works but nothing so far has helped.
right now removing a widget is hairy, there are multiple references to the pointer that need to be cleaned up...I'm pretty sure I'm the only one that can fix this issue...its a bigger issue than just whats in the canvas...I need to implement a proper scene graph for the UI...which I will try to do over the weekend/next week.
Hey thanks very much if there anything I can do give me a shout.
While your online I may as well say thanks very much for the great GUI !
Hi @rezaali Could you share some of the benefits and directions for the scene graph you have in mind?
I have noticed some issues when dynamically adding/removing widgets and doing some operations with them.. these days I'm hacking your library for a project I'm working right now so maybe I can contribute some code or maybe I could help you out debugging and testing.
Let me know, j