revisionfx

Results 73 comments of revisionfx

Should we add runOn OpenGL to be complete? I don't see a pull request for this item

I know we have a suite, I think you are saying host can decide to runOn OpenGL suite also? My note is for Image/Texture, if you run on OpenGL you...

Yes, should be in timelineSuite header file at least. My new thought on this is the world timeline should refer to a data container to which the clip is parented....

Also note Issue #47 as related to this - in practice should be done at once

On lower left side of display there is a menu with option to display Overlays - this has to be turned on Resolve

I reformatting all this so it works for different kinds of apps, likely would need a few additional description strings. Image Bounds are read-only, there are issues across different types...

Wait! I just read Resolve latest chapter 9 about Spatial Formats (13 pages) - this is documentary evidence - cheers :)

If you put a small clip in a larger timeline in Resolve for example (assuming you set properly the mismatch resolution menus), you get a small image in a sea...

This is meant as a global flag sort of. TRUE there is a read-write for output in doc in kOfxImageEffectActionGetClipPreferences During render these properties are read-only https://openfx.readthedocs.io/en/doc/Reference/ofxImageEffectActions.html#group__ImageEffectActions_1gae66560a2d269b17e160613adf22fd7d0 "This should be...

Ok here's my suggestion We add a cross reference in doc/comments for the ClipPreferences kOfxImageEffectPropPreMultiplication the premultiplication of the output clip whereby if DesiredPremult prop is supported (status == 0)...