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Recoil
Hi!
What do you think about Recoil?
Hey, Thanks for opening a discussion. Not really an issue in Reusable, so closing, but feel free to discuss
We wrote Reusable to allow you to use hooks for managing your global state, which Recoil and other state management solutions don't support. Personally, I don't see an added value to Recoil over other popular state management solutions
I just tested recoil for my project. Usually, I use a model like a store in the redux with dynamic keys for every item in the store (atoms in the recoil's terms). And I think that recoil adds a lot of problems during updating atoms when you don't know the atom's key before the update, for example, when to receive one via socket. Now use the reusable again. Before I used the redux with only one reducer and one action, which updated my simple store like an RDF tree. So I using redux not canonical for the redux manner and all redux's stuff is overhead too =). Likes the reusable is the best choice for me! =)
Thanks a lot!