Crystal Ghosting
Whenever we use pvpclub-fastercrystals (it has packetevents dependency) or just plain packet events with no faster crystals it makes it so on above Y levles suppose 50 and above you can place crystal great if you are rapid crystalling but if you are down in height levels u like place and blow up 1 - 3 crystals and u cant place more, the crystals get ghosted their unhittable it feels like ur hitting air on that obsidian and that crystals hitbox still stays so u cant place blocks around it, i tried the command /killall endercrystal with essentials X and that seemed to clear the ghost crystal but since this happens every time after you place one crystal we need this fixed
How is this a packetevents bug? Packetevents doesn't do anyhting by default, unless you're seeing errors in the console that are caused by packetevents, you should report the bug to the plugin developer, which in this case would be pvphub.
How is this a packetevents bug? Packetevents doesn't do anyhting by default, unless you're seeing errors in the console that are caused by packetevents, you should report the bug to the plugin developer, which in this case would be pvphub.
Its not made by pvphub, even after i deleted the full FasterCrystals plugin it still was an issue, so its an issue with packetevents, and FasterCrystal has packetevents as a dependency so i cannot use it (without packet events crystals used to work fine)
How is this a packetevents bug? Packetevents doesn't do anyhting by default, unless you're seeing errors in the console that are caused by packetevents, you should report the bug to the plugin developer, which in this case would be pvphub.
Its not made by pvphub, even after i deleted the full FasterCrystals plugin it still was an issue, so its an issue with packetevents, and FasterCrystal has packetevents as a dependency so i cannot use it (without packet events crystals used to work fine)
I just don't see how packetevents would cause this like ever, maybe u have a different plugin that's interfering with the placement of crystals that could be causing this. If u can replicate this "bug" on a server with only packetevents and paper, and it works differently on a paper server without packetevents then can u call this a packetevents bug. I'm almost certain that this won't be the case though.
this isn't a packetevents issue, but you've seem to have found the correct issue tracker for this already https://github.com/mcpvp-club/FasterCrystals/issues/60