Mathieu Guindon

Results 37 issues of Mathieu Guindon

### [Specification (LSP)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didChange) > The document change notification is sent from the client to the server to signal changes to a text document. Before a client can change a text...

component: Server.LSP

### [Specification (LSP)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_didClose) > The document close notification is sent from the client to the server when the document got closed in the client. **The document’s master now exists where...

component: Server.LSP

The client-sided proof-of-concept code produced a `ParseTreeListener` that should be relatively easy to tweak to output LSP-compliant `FoldingRange` items (only for the active document) instead of AvalonEdit model items -...

feature: foldings
component: Server.LSP
component: Rubberduck.Core
component: Rubberduck.Client

Implement a prompt based on the MessageBox component, that receives an identifier name from user input in a textbox - mock-up: ![mock-up of the prompt with an empty input field,...

skill:xaml
feature: editor shell
feature: code actions
component: Rubbeduck.UI

### [Specification (LSP)](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#workspace_workspaceFolders) > The `workspace/workspaceFolders` request is sent from the server to the client to fetch the current open list of workspace folders. Returns `null` in the response if...

component: Rubberduck.Client

> The **document open** notification is sent from the client to the server to signal newly opened text documents. The document’s content is now managed by the client and the...

skill:xaml
feature: editor shell
feature: workspace explorer
component: Rubberduck.Core
component: Rubberduck.Client

We need to implement the code pane context menu completely from scratch, including the bare-bones stuff like _Copy_ and _Paste_ (surely we want these commands in the Rubberduck Editor 🤔😂)....

skill:xaml
feature: editor shell
component: Rubbeduck.UI