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Request: keep tilemap in sync when reordering spritemap

Open celeritydesign opened this issue 4 years ago • 1 comments

When moving sprites using the >> and << arrow tools, could the tilemap auto-update with the new indexes so as to avoid becoming corrupted? It's useful to logically reorder the tiles within the spritemap to aid painting :-) Thanks!

celeritydesign avatar May 18 '20 21:05 celeritydesign

Acknowledge 👍

remy avatar May 19 '20 09:05 remy