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SIGSEGV in libgallium_dri.so while playing azurlane
Describe the bug
Game randomly freeze while playing azurlane on ReDroid-11/12 with ubuntu 22.04, R7 350X, E5-2660v4. Logcat show SIGSEGV happend on libgallium_dri.so.
args: redroid.width=1280 redroid.height=720 redroid.fps=30 ro.build.fingerprint=makiras-android12 ro.hardware.gralloc=gbm ro.hardware.egl=mesa redroid.gpu.mode=host
env
root@makiras-workstation:/tmp/tmp.JNhLjhzIHN# uname -a
Linux makiras-workstation 5.15.0-40-generic #43-Ubuntu SMP Wed Jun 15 12:54:21 UTC 2022 x86_64 x86_64 x86_64 GNU/Linux
makiras@makiras-workstation:~$ sudo lspci -nnk | grep -i vga -A3
03:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Oland XT [Radeon HD 8670 / R5 340X OEM / R7 250/350/350X OEM] [1002:6610] (rev 81)
Subsystem: Dell Radeon R7 350X OEM [1028:0081]
Kernel driver in use: amdgpu
Kernel modules: radeon, amdgpu
root@makiras-workstation:/tmp/tmp.JNhLjhzIHN# cat dri.txt
*-display
description: VGA compatible controller
product: Oland XT [Radeon HD 8670 / R5 340X OEM / R7 250/350/350X OEM]
vendor: Advanced Micro Devices, Inc. [AMD/ATI]
physical id: 0
bus info: pci@0000:03:00.0
version: 81
width: 64 bits
clock: 33MHz
capabilities: pm pciexpress msi vga_controller bus_master cap_list rom
configuration: driver=amdgpu latency=0
resources: iomemory:38000-37fff irq:55 memory:380000000000-3800ffffffff memory:fbd00000-fbd3ffff ioport:e000(size=256) memory:c0000-dffff
total 0
drwxr-xr-x 3 root root 100 Jul 2 16:23 .
drwxr-xr-x 20 root root 4660 Jul 5 09:41 ..
drwxr-xr-x 2 root root 80 Jul 2 16:23 by-path
crw-rw-rw-+ 1 root root 226, 0 Jul 2 16:23 card0
crw-rw-rw-+ 1 root root 226, 128 Jul 2 16:23 renderD128
amdgpu dev=0000:03:00.0 unique=0000:03:00.0
amdgpu dev=0000:03:00.0 unique=0000:03:00.0
makiras@makiras-workstation:~$ vglrun glxinfo|grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.1.0-devel
OpenGL core profile shading language version string: 4.60
OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.1.0-devel
OpenGL shading language version string: 4.60
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.1.0-devel
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions,
make sure the required kernel modules present
makiras@makiras-workstation:~$ grep binder /proc/filesystems
nodev binder
makiras@makiras-workstation:~$ grep ashmem /proc/misc
123 ashmem
collect debug logs
curl -fsSL https://raw.githubusercontent.com/remote-android/redroid-doc/master/debug.sh | bash -s -- [CONTAINER]
omit CONTAINER if not exist any more.
log which i think not relative before
07-05 09:30:15.662 1759 1790 W Unity : 09:30:15.660-54: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-19903-battle.b
07-05 09:30:15.662 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:15.662 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:15.662 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:15.662 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:15.662 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:15.662 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:15.662 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:15.662 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:15.662 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:15.662 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:15.662 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:15.662 1759 1790 W Unity :
07-05 09:30:15.662 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:15.662 1759 1790 W Unity :
07-05 09:30:15.933 1759 1790 W Unity : 09:30:15.931-62: Type Spine.AnimationState not wrap to lua, push as object, the warning is only raised once
07-05 09:30:15.933 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:15.933 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:15.933 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:15.933 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String, Object, Object)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.LuaState:GetMissMetaReference(Type)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.LuaStatic:GetMissMetaReference(IntPtr, Type)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.ToLua:LoadPreType(IntPtr, Type)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.ToLua:PushUserObject(IntPtr, Object)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.ToLua:PushObject(IntPtr, Object)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.ToLua:Push(IntPtr, Object)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface.LuaField:Get(IntPtr)
07-05 09:30:15.933 1759 1790 W Unity : LuaInterface_LuaFieldWrap:Get(IntPtr)
07-05 09:30:15.933 1759 1790 W Unity :
07-05 09:30:15.933 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:15.933 1759 1790 W Unity :
07-05 09:30:16.061 1759 1790 W Unity : 09:30:16.59-66: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-10205-battle.b
07-05 09:30:16.061 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:16.061 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:16.061 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:16.061 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:16.061 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:16.061 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:16.061 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:16.061 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:16.061 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:16.061 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:16.061 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:16.061 1759 1790 W Unity :
07-05 09:30:16.061 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:16.061 1759 1790 W Unity :
07-05 09:30:16.462 1759 1790 W Unity : 09:30:16.461-78: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-80202-battle.b
07-05 09:30:16.462 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:16.462 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:16.462 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:16.462 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:16.462 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:16.462 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:16.462 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:16.462 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:16.462 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:16.462 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:16.462 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:16.462 1759 1790 W Unity :
07-05 09:30:16.462 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:16.462 1759 1790 W Unity :
07-05 09:30:16.863 1759 1790 W Unity : 09:30:16.861-90: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-29902-battle.b
07-05 09:30:16.863 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:16.863 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:16.863 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:16.863 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:16.863 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:16.863 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:16.863 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:16.863 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:16.863 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:16.863 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:16.863 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:16.863 1759 1790 W Unity :
07-05 09:30:16.863 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:16.863 1759 1790 W Unity :
07-05 09:30:17.263 1759 1790 W Unity : 09:30:17.262-102: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-10517-battle.b
07-05 09:30:17.263 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:17.263 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:17.263 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:17.263 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:17.263 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:17.263 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:17.263 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:17.263 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:17.263 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:17.263 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:17.263 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:17.263 1759 1790 W Unity :
07-05 09:30:17.263 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:17.263 1759 1790 W Unity :
07-05 09:30:17.666 1759 1790 W Unity : 09:30:17.664-114: LoadFile: could not found file: jar:file:///data/app/~~cP-Wus_AwO7XU8N_FLl3Dg==/com.bilibili.azurlane-Xzh3l1_Yt75mT1m_zywNug==/base.apk!/assets/AssetBundles/cue/cv-20513-battle.b
07-05 09:30:17.666 1759 1790 W Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
07-05 09:30:17.666 1759 1790 W Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
07-05 09:30:17.666 1759 1790 W Unity : UnityEngine.Logger:Log(LogType, Object)
07-05 09:30:17.666 1759 1790 W Unity : UnityEngine.Debug:LogWarning(Object)
07-05 09:30:17.666 1759 1790 W Unity : LuaInterface.Debugger:LogWarning(String)
07-05 09:30:17.666 1759 1790 W Unity : WWWLoader:LoadFile(String, UnityAction`1)
07-05 09:30:17.666 1759 1790 W Unity : CriWareMgr:LoadCueSheet(CueData, UnityAction`1, Boolean)
07-05 09:30:17.666 1759 1790 W Unity : <PlaySound>c__AnonStorey3:<>m__0()
07-05 09:30:17.666 1759 1790 W Unity : System.Action:Invoke()
07-05 09:30:17.666 1759 1790 W Unity : CriWareMgr:PlaySound(CueData, CRI_FADE_TYPE, Action`1)
07-05 09:30:17.666 1759 1790 W Unity : CriWareMgrWrap:PlaySound(IntPtr)
07-05 09:30:17.666 1759 1790 W Unity :
07-05 09:30:17.666 1759 1790 W Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
07-05 09:30:17.666 1759 1790 W Unity :
07-05 09:30:18.674 1759 2089 E CRASH : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 000000b0
07-05 09:30:18.674 1759 2089 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
07-05 09:30:18.674 1759 2089 E CRASH : Build type 'Release', Scripting Backend 'il2cpp', CPU 'x86'
07-05 09:30:18.674 1759 2089 E CRASH : Build fingerprint: 'just custom docker ro arg'
07-05 09:30:18.674 1759 2089 E CRASH : Revision: '0'
07-05 09:30:18.674 1759 2089 E CRASH : pid: 1759, tid: 2089, name: com.bili:gdrv0 >>> com.bilibili.azurlane <<<
07-05 09:30:18.674 1759 2089 E CRASH : eax a937c000 ebx c02ba97c ecx b6640010 edx 00000000
07-05 09:30:18.674 1759 2089 E CRASH : esi 00000000 edi 00000024
07-05 09:30:18.674 1759 2089 E CRASH : xcs 00000023 xds 0000002b xes 0000002b xfs 00000073 xss 0000002b
07-05 09:30:18.674 1759 2089 E CRASH : eip bfba6d83 ebp a937bfe8 esp a937bfa0 flags 00010206
07-05 09:30:18.674 1759 2089 E CRASH : backtrace:
07-05 09:30:18.704 1759 2089 E CRASH : #00 pc 008efd83 /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #01 pc 008efa87 /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #02 pc 006bca6d /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #03 pc 006bbf54 /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #04 pc 00013a71 /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #05 pc 00013c0d /vendor/lib/dri/libgallium_dri.so
07-05 09:30:18.704 1759 2089 E CRASH : #06 pc 000a03e5 /system/apex/com.android.runtime/lib/bionic/libc.so
07-05 09:30:18.704 1759 2089 E CRASH : #07 pc 000350e8 /system/apex/com.android.runtime/lib/bionic/libc.so
07-05 09:30:18.704 1759 2089 E CRASH : #08 pc 000176f7 /system/apex/com.android.runtime/lib/bionic/libc.so
07-05 09:30:46.337 1759 1877 I Skynet.DefaultPluginListener: report issue content:
seems similar to https://github.com/remote-android/redroid-doc/issues/129
downgrade to ubuntu 20.04 with neither amdgpu driver nor radeon driver behaves the same as above
ubuntu 20.04 with amdgpu driver using 12.0.0-latest 3a28ef2cdf3b images still not working. I‘m trying to disassembe libgallium_dri for the crash function.
logs
7-12 17:56:32.932 1801 1801 E MessageQueue-JNI: Exception in MessageQueue callback: handleReceiveCallback
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 000000b0
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: Build fingerprint: 'just custom docker ro arg'
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: Revision: '0'
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: pid: 1801, tid: 2145, name: com.bili:gdrv0 >>> com.bilibili.azurlane <<<
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI:
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.008f0563(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.008f0267(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.006bd2cd(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.006bc7b4(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.000135c1(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libgallium_dri.0001375d(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libc.000a03e5(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libc.000350e8(Native Method)
07-12 17:56:32.932 1801 1801 E MessageQueue-JNI: at libc.000176f7(Native Method)
07-12 17:56:32.933 1801 1801 D AndroidRuntime: Shutting down VM
--------- beginning of crash
07-12 17:56:32.933 1801 1801 E AndroidRuntime: FATAL EXCEPTION: main
07-12 17:56:32.933 1801 1801 E AndroidRuntime: Process: com.bilibili.azurlane, PID: 1801
07-12 17:56:32.933 1801 1801 E AndroidRuntime: java.lang.Error: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 000000b0
07-12 17:56:32.933 1801 1801 E AndroidRuntime: Build fingerprint: 'just custom docker ro arg'
07-12 17:56:32.933 1801 1801 E AndroidRuntime: Revision: '0'
07-12 17:56:32.933 1801 1801 E AndroidRuntime: pid: 1801, tid: 2145, name: com.bili:gdrv0 >>> com.bilibili.azurlane <<<
07-12 17:56:32.933 1801 1801 E AndroidRuntime:
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.008f0563(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.008f0267(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.006bd2cd(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.006bc7b4(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.000135c1(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libgallium_dri.0001375d(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libc.000a03e5(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libc.000350e8(Native Method)
07-12 17:56:32.933 1801 1801 E AndroidRuntime: at libc.000176f7(Native Method)
stuck usually happens ~~(and never happen outside of this situation)~~ while fighting with others such as 演习,作战,主线作战 and so on. The more intense the battle, the more likely problems will arise.
~~What's more I'm not sure is it caused by my OLD R7 350X GPU, so I buy new RX550 for testing and it will arrive tomorrow.~~ Crash either. I'm glad to share ssh permission with you for saving your time to reproduce problem.
BTW, this game will hang for 10m at first start. Although I've mount data as presistent vol, hang still happen after recreating container. (maybe it's a feature and not relative to sigsegv)
not sure whether related to #181
anyway, will update the libLLVM.so
soon
not sure whether related to #181 anyway, will update the
libLLVM.so
soon
crash still happened on redoird-12 built by myself today,
08-02 11:50:37.057 11085 11684 E CRASH : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 000000b0
08-02 11:50:37.058 11085 11684 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
08-02 11:50:37.058 11085 11684 E CRASH : Build type 'Release', Scripting Backend 'il2cpp', CPU 'x86'
08-02 11:50:37.058 11085 11684 E CRASH : Build fingerprint: 'build-20220802'
08-02 11:50:37.058 11085 11684 E CRASH : Revision: '0'
08-02 11:50:37.058 11085 11684 E CRASH : pid: 11085, tid: 11684, name: com.bili:gdrv0 >>> com.bilibili.azurlane <<<
08-02 11:50:37.058 11085 11684 E CRASH : eax b0cfc000 ebx bfd821b4 ecx b690c020 edx 00000000
08-02 11:50:37.058 11085 11684 E CRASH : esi 00000000 edi 00000050
08-02 11:50:37.058 11085 11684 E CRASH : xcs 00000023 xds 0000002b xes 0000002b xfs 00000073 xss 0000002b
08-02 11:50:37.058 11085 11684 E CRASH : eip bf66e4f3 ebp b0cfbfe8 esp b0cfbfa0 flags 00010206
08-02 11:50:37.058 11085 11684 E CRASH : backtrace:
08-02 11:50:37.099 11085 11684 E CRASH : #00 pc 008f04f3 /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #01 pc 008f01f7 /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #02 pc 006bd2ad /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #03 pc 006bc7e4 /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #04 pc 000135c1 /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #05 pc 0001375d /vendor/lib/dri/libgallium_dri.so
08-02 11:50:37.099 11085 11684 E CRASH : #06 pc 000a03e5 /apex/com.android.runtime/lib/bionic/libc.so
08-02 11:50:37.099 11085 11684 E CRASH : #07 pc 000350e8 /apex/com.android.runtime/lib/bionic/libc.so
08-02 11:50:37.099 11085 11684 E CRASH : #08 pc 000176f7 /apex/com.android.runtime/lib/bionic/libc.so
08-02 11:50:37.099 11085 11684 E CRASH : #09 pc 85d81f40 <unknown/absolute>
08-02 11:50:37.099 11085 11684 E CRASH : #10 pc 00a3cf88 /vendor/lib/dri/libgallium_dri.so
08-02 11:50:38.808 11085 11085 E CRASH : other thread is trapped; signum = 11
makiras@makiras-workstation:~/redroid/device/redroid-prebuilts$ git log
commit 7e00bde4d271bd6ebb54846dcfabac121ab19515 (grafted, HEAD, redroid/master, m/redroid-12.0.0)
Author: Ziyang Zhou <[email protected]>
Date: Sat Jul 23 10:39:11 2022 +0800
fix remote-android/redroid-doc#199 remove unused 32 bit bins