Crashing when receiving intent.
Sorry I posted this issue to the pre-unity 5 project before I saw this so I'm posting here too.
Thanks for this plugin, I recently downloaded the Android version from the Unity Asset store and it's been really useful! However, I am encountering an issue.
I set up my app so that on Android it would automatically be used to open a custom file type I created when the user selects any such file from a browser app etc. This worked all fine before I integrated this plugin into the project. However, now that I have the plugin, it works only if the app isn't already running when I try to open a file. If it is running my app immediately crashes, even if I remove all code which processes the file.
In order to do this I added some intent filters into my AndroidManifest. Before I downloaded this plugin I had the intent filters inside the UnityPlayerActivity. This plugin replaces that with the ReignUnityActivity which is where I added them instead.
Is there anything you can suggest?
What feature are you trying to use? Unity now supports Ads and IAP out of the box.
I'm trying to allow the user to pick images from the android gallery or take a picture with the camera. Using your plugin, I have got both of these things working - the issue is that it has introduced this new problem where my app crashes when I : open my app, switch to a file browser, open one of my custom files.