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Screen tearing due to no Picom config being loaded on boot

Open TimVanDyke opened this issue 8 months ago • 11 comments

Describe the bug Screen tearing despite updating the picom config to enable V sync (this fixes it see below)

These config changes only actually load after running

pkill picom
picom --config .config/regolith3/picom/config

I tried updating /etc/regolith/picom/config and also ~/.config/regolith3/picom/config

running picom manually after boot and pointing to my config file is fixing my issue and is my workaround for now.

To Reproduce use the default picom settings, and try to override them according to the docs here: https://regolith-desktop.com/docs/howtos/customize-compositor/

I test screen tearing with this video. It's immediately apparent if it's broken or fixed while viewing it: https://www.youtube.com/watch?v=MfL_JkcEFbE

Expected behavior regolith loads my custom config (updating the default path /etc/regolith/picom/config doesn't work either as mentioned)

Configuration file(s) Please attach or mention any customization you've done to configuration files which might have an impact on the bug you are describing. It'll help us determine the root cause of your issue.

I don't think it makes a difference but here's my config that fixes the screen tearing:

hippo@hippo-XPS-15-9570:~$ cat .config/regolith3/picom/config 
#################################
#
# Adapted for Regolith from https://gist.github.com/vemacs/458d101ad0bfb79ab70792ecb977c40c
# Modified per https://github.com/regolith-linux/regolith-desktop/issues/578
#
#################################

#################################
#
# Backend
#
#################################

# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";

#################################
#
# GLX backend
#
#################################

glx-no-stencil = true;

# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
# Useful with --glx-swap-method, as well.
glx-copy-from-front = true;
glx-swap-method = 2;

# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;

# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
glx-no-rebind-pixmap = true;

use-damage = true;

# Additionally use X Sync fence to sync clients' draw calls.
# Needed on nvidia-drivers with GLX backend for some users.
xrender-sync = true;
xrender-sync-fence = true;

#################################
#
# Shadows
#
#################################

# Enabled client-side shadows on windows.
shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 7;
# The left offset for shadows. (default -15)
shadow-offset-x = -5;
# The top offset for shadows. (default -15)
shadow-offset-y = -5;
# The translucency for shadows. (default .75)
shadow-opacity = 0.8;

# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;

# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
    "! name~=''",
    "name = 'Notification'",
    "name = 'Plank'",
    "name = 'Docky'",
    "name = 'Kupfer'",
    "name = 'xfce4-notifyd'",
    "name *= 'compton'",
    "name *= 'picom'",
    "name *= 'cpt_frame_window'",
    "name *= 'cpt_frame_xcb_window'",
    "name *= 'wrapper-2.0'",
    "class_g = 'Conky'",
    "class_g = 'Kupfer'",
    "class_g = 'Synapse'",
    "class_g ?= 'Notify-osd'",
    "class_g ?= 'Cairo-dock'",
    "_GTK_FRAME_EXTENTS@:c",
    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;

#################################
#
# Opacity
#
#################################

inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;

# Dim inactive windows. (0.0 - 1.0)
inactive-dim = 0.03;
# Do not let dimness adjust based on window opacity.
inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
    "window_type = 'dock'",
    "window_type = 'desktop'"
];

#################################
#
# Fading
#
#################################

# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 3;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;

# Specify a list of conditions of windows that should not be faded.
fade-exclude = [
    "name *= 'ilia'"
];

#################################
#
# Other
#
#################################

# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;

# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;

# Set VSync.
vsync = true;

# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = true;

# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious.
unredir-if-possible = true;

# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];

# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;

# Prevent shadows from drawing across displays.
xinerama-shadow-crop = true;

#################################
#
# Window type settings
#
#################################

wintypes:
{
    tooltip =
    {
        # fade: Fade the particular type of windows.
        fade = true;
        # shadow: Give those windows shadow
        shadow = false;
        # opacity: Default opacity for the type of windows.
        opacity = 0.85;
        # focus: Whether to always consider windows of this type focused.
        focus = true;
    };
    dock = { shadow = true; }
    dnd = { shadow = false; }
    popup_menu = {
        opacity = 1.0;
        shadow = false;
        fade = false;
    }
    dropdown_menu = {
        opacity = 1.0;
        fade = false;
    }
};
hippo@hippo-XPS-15-9570:~$ 

Installation Details

  • Regolith Install Type: [ISO]
  • Regolith Version: [3.1] (Took me a second to find where this is, I would add this to the template for posterity)
hippo@hippo-XPS-15-9570:~$ cat /etc/regolith/version 
REGOLITH_VERSION=3.1
  • PPA url: [default: ppa:regolith-linux/release I think I'm on whatever the default is] please update this template to tell me how to know
  • Host OS (for PPA): [Ubuntu 23.10] I used neofetch to find this, I'd add a command to the template so people know how to find it without installing something

TimVanDyke avatar Jun 18 '24 19:06 TimVanDyke