xdi
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The Extended Dialogue Interface removes the hardcoded 4-option limit on dialogue and adds full engine support for any number of player dialogue options.
ex. after receiving an item that pauses the screen (during the liberty reprimed mission, when meeting the bos members at the edge of glowing sea. you get a distress pulser...
while making a custom companion i only went with barebones answers, and only used the first two slots in creation kit to make their answers. ingame these are displayed as...
https://github.com/Neanka/DialogueMenu/issues/1
Most dialogue uses the Nam1 value, but shared dialogue is located in the Rnam1 value. The most common dialogue for this is any of the "how do you feel about...
Crashing
Hopefully I'm putting this in the right place. I'm crashing while on the main menu, after the Bethesda logo or a mini intro film. I don't know what could be...
Hello, The XDI.dll does not seem to load anymore with the newest F4SE.