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Pixelated text on OSX
Hi! With the minimal example text is blurry / pixelated, I guess because I'm on OSX with a Retina screen (see screenshot below).
Screenshots
Desktop (please complete the following information):
- OS: osx 10.15.7
I can comfirm it does the same thing if I build a proper OSX bundle with in the Info.plist NSHighResolutionCapable set to true (I remember it was required by Qt 5 applications).
I have the same issue. Thank you for the hint.
this DPI/scaling issue is recurring, I have read users complaining about the lack of scaling, especially on macOS. Maybe related to #71.
I think this could be solved by adding a DPI/scaling property to widgets that should be scaled depending on the display resolution, and also adding a ScalingSystem that iterates over the widgets that has the scaling prop, and scales them accordingly if a resolution/dpi change has occurred.
how to resolve it , i have the same issue
This is an open issue and nobody has taken the time to address this situation.
As an ideomatic approach we should consider:
- resource handling
Introduce a dces stored component
scaling_factor
. This will enable to define a (inheritable) resource into the widget tree to optimize visibility. Could address surfaces for people with visual disabilities as well as any high resolution displays.
Would love, if anybody is interested in that topic and like to volunteer. Open for an open discussion on that issues. Remember: we are developing noncommercial and without any funding!
We do have matter most based redox chat channel for further online discussion.