OsuSkinMixer
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Make cursor trail accurate to how it is in-game
https://github.com/ppy/osu/blob/master/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs https://github.com/ppy/osu/blob/master/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyCursorTrail.cs
dont think smooth cursors are a thing in lazer though
hello is anyone reading this? is there stable source code for cursortrail logic publicly released somewhere