Egil Möller
Egil Möller
Solution for communicating the placement: If an SVG document contains a group with id "#window", the full image is scaled and moved such that this group exactly overlays the window,...
@BackOrder So I'm having this problem where reading out the coordinates of an element of an svg (see above) in the current version of librsvg (2.40.20-2) only gives integers (and...
I use the system libraries for everything... And librsvg + libcairo has a pretty long list of deps, and if you ship/build one, you'll have to ship all... Dependency hell...
And at some point just wrapping the data becomes way easier... It's just too bad when svg itself does have space for the data I need... I just can't get...
Current: * [GNOME librsvg](https://github.com/GNOME/librsvg) Need to investigate * https://github.com/igagis/svgren (C++) * https://github.com/memononen/nanosvg * http://atria-soft.github.io/esvg/ * [resvg](https://github.com/RazrFalcon/resvg) * [OpenVG](https://www.khronos.org/openvg/) stuff * https://github.com/memononen/nanovg * https://github.com/micahpearlman/MonkVG * https://github.com/ileben/ShivaVG * Other * https://github.com/turran/enesim *...
Nearly everything, esp OpenVG stuff, seems to be abandonware :(
So I decided to do something completely else to solve the window decorations. This will still be interesting to look into / fix later though. What I did was allow...
Cool! I couldn't immediately see any SVG parser in Skia, only the drawing primitives, but I didn't look very hard. All the svg rendering is in glass-renderer/property_svg.c. It's not that...
Something that uses OpenGL as the back-end would be ideal from a performance point of view I guess, esp if it can render directly to an OpenGL texture... Nope, it's...
Cool! Some other cool features to look for: * Imagine if we could have a DOM-tree of the SVG both server and client side and exchange diffs/updates, so that changing...