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Base environment for Red Eclipse and associated source files.

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Asymptoptic ([ease-out](https://easings.net/)) smoothing is now used instead of linear interpolation. This kind of smoothing is often used for camera crouching animations in modern FPS games (see Doom 3 or Xonotic...

status: enhancement
status: please discuss further
branch: master

Follow-up to https://github.com/redeclipse/base/pull/1326. The difference is mainly noticeable on high refresh-rate monitors, but it affects both third-person animations and first-person weapons. The effect on first-person weapons is mainly visible after...

status: enhancement
status: please discuss further
branch: master

Fixes # Changes proposed in this request: - Due to how fast this game can be, I find Quake Live's mouse acceleration to work quite well in Red Eclipse. This...

status: enhancement
status: needs verifying
status: please discuss further
branch: master

- Version and build: 1.9.9 4906fbbb1c2c88bbac6271df4949a9a161aa641b - Observation: The server list won't display server information until a certain delay has passed. - Expected result: The server list should request server...

status: enhancement
branch: master
difficulty: easy

- Version and build: v2.0.1 - Observation: win automatically every first multiplayer deathmatch round independent which other mode combinations are selected. [Video Observation](https://clips.twitch.tv/CrazyDirtyAxeKreygasm) - Expected result: Start the first round...

status: bug
priority: next milestone
difficulty: elusive
bug

I believe this was mentioned previously as being useful, but couldn't see it on the tracker. Add commands to remove unused assets from a maps config file, just as how...

status: wishlist
branch: master
difficulty: hard

Various elements of the radar and HUD remain that have not been ported since 1.x: - Entity spawns on radar. - Damage compass. - Hit locations / damage numbers. -...

status: enhancement
priority: next milestone
branch: master
difficulty: medium

Here are some bugs and wishes on UI and HUD related things I noticed. 1. Wish/Bug - Load background animation und music first and play it while loading the rest,...

status: enhancement
priority: next milestone
difficulty: medium

### Discussed in https://github.com/redeclipse/base/discussions/1255 Originally posted by **dc-de** May 5, 2021 `Fortitude` is a official Red Eclipse map made by James 'Max Payne' Tonjes, port by Alex 'molexted' Foster and...

status: bug
priority: problematic
branch: master
difficulty: elusive

An entity type which can simulate lava/water, allowing it to be moved on rails. Would allow for some dynamic flooding of water or lava to temporarily restrict access to areas...

status: wishlist
branch: master