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[BUGBOT][Graphics] Texture Preview Distortion with Non-Zero Offset
[BUGBOT][Graphics] Texture Preview Distortion with Non-Zero Offset
Description
The composite texture previews become stretched or clamped instead of wrapped when the texture offset is adjusted to a non-zero value. This issue is observed in the texture selection panel in the editor.
Workarounds
n/a
Information
- Operating system: n/a
- Hardware and drivers: n/a
- Product version: n/a
Requires a rewrite of how texture clamping is handled by the engine.