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Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once

Results 24 unity-mulligan-renamer issues
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Would be nice to see after changing the name of a Prefab in the project view, to then change the names of all gameobjects using that prefab in the scene....

This is just a thought that came to me. This would be because I'm using regex to rename these files with the supplied name, and $1 is special in regex...

bug

Suggestion from a reviewer. > Would love to see some additional features like: > * Being able to use the result of a regexp capture group in another rename step....

Repro: 1. Open a project that has Mulligan as a Package dependency 2. Right click an asset in Packages folder -> Rename in Bulk 3. Observe Exception log spam. I'd...

bug
hacktoberfest

As a user, I want to know how up to date my languages are before I press the button to Update. The suggestion is to add a bit of text...

enhancement
good first issue
hacktoberfest

I had a set of five prefabs that I wanted to rename. One of them, when renamed, reports that it can't be checked out. > Cannot move version controlled file...

Issue #204 added a new operation, but the wiki has no documentation on it. Add documentation similar to the other operations (ex: https://github.com/redbluegames/unity-mulligan-renamer/wiki/Rename-Operations#to-upper-or-lowercase)

documentation
good first issue
hacktoberfest

When first launching the window, the first column has a bad size if you right click - Rename assets. It seems to also be broken if you just open the...

bug
hacktoberfest

Files need to be checked out and marked dirty, including metafiles in the case of Spritesheets with sprites. If a file is locked or can't be checked out it should...

bug

The current asset store upload process has a lot of pain points that can ideally be automated. Here is the process: 1. Merge everything to master after it's passed testing...

enhancement