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JavaScript version of mapgen2 polygon map generator algorithms

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I follow from Readme at the step ```javascript let triangles = []; for (let s = 0; s < map.mesh.numSolidSides; s++) { let r = map.mesh.s_begin_r(s), t1 = map.mesh.s_inner_t(s), t2...

Is it possible to create more mountain ranges?

The library works flawlessly with the tips you told me, I managed to rasterize the polygons in C# without issues :) I think i'll use mapgen2 for now, i love...

Could you please provide a minimal example on how to initialize a new map generator -- especially the `makeRandInt` method is confusing to me? I tried this myself, it works...

This is more of a feature request than an issue, mapgen2 may work as intended, but the symptoms when `map-icons.png` is not present are *really weird* ### Recreate ``` cd...