Recep Aslantas
Recep Aslantas
Hi @pm4gh, Yes, definitely. Added to TODOs. 👍
> since cglm uses sse2 intrinsics and makes no attempt at being compatible with sse I've just started to fix SSE / SSE2 compatibility issue at https://github.com/recp/cglm/pull/412 since I have...
> For what it's worth, openSUSE doesn't build Taisei for i686, because CGLM fails (or at least used to fail) some unit tests on that platform. It doesn't look like...
Hi @master30f, `CGLM_CLIP_CONTROL_LH_BIT` and `CGLM_CLIP_CONTROL_RH_BIT` are used to determine `CGLM_CLIP_CONTROL_LH/RH_ZO/NO` You can check `include/cglm/cam.h`, `include/cglm/project.h` to see the usage. ```C ... CGLM_INLINE void glm_ortho_aabb(vec3 box[2], mat4 dest) { #if CGLM_CONFIG_CLIP_CONTROL...
@master30f thanks for the suggestion, The definitions are the same as in https://github.com/g-truc/glm/blob/master/glm/detail/setup.hpp#L566. RH/LH flags are mostly used to define world/view space handedness, not NDC. The default implementation of these...
Hi @Minterl, Many thanks for your contributions, Let’s get some feedback on naming and parameter order, before proceeding, then we can merge it 🚀
+1 for @appybara13 proposal: ```C glm_mat4_mvp { glm_mul(view, model, mv) glm_mat4_mul(proj, mv, mvp) } /* 2 spaces for indents :) */ ``` seems good to me, I think we can...
@Minterl ping.
Hi @EranStockdale, Thanks for the feedbacks, https://github.com/recp/cglm/blob/master/include/cglm/types-struct.h#L20-L54 Must also check C++ compiler / version too I guess, it must enable anonymous structs by default if no `CGLM_NO_ANONYMOUS_STRUCT` is defined and...
@EranStockdale no prob, may I ask about your environment, for instance compiler (including version, visual studio version if it is vs), OS... to fix this asap